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Design Research: Methods and Perspectives edited by Brenda Laurel Available from MIT Press Order from Amazon.com |
Preface - The Design Cluster by Peter Lenefeld Introduction - Living Higher on the Food Chain by Brenda Laurel Understanding People The Changing Role of Research by Christopher Ireland From Boring to Brilliant - An Overview of Qualitative Methods by Christopher Ireland Anthropology and Design by Tim Plowman The Paradox of Design Research: The Role of Informance by Bonnie McDaniel Johnson Designing for the New Old: Asking, Observing, and Performing Future Elders by Eric Dishman Brief: Performance Ethnography and Design Improvisation by Brenda Laurel Hispanic Culture in Design Research: More than Language by Carlos Santos Overview of Quantitative Methods in Design Research by Stacey Purpura User Requirements: By Any Means Necessary by Abbe Don & Jeff Petrick Understanding Form Sensory Anomalies by Michael Naimark How to Walk Without Watching Your Step: Spontaneous Cinema as Design Practice by Rachel Strickland Toward a Definition of the Decorational by Denise Gonzales Crisp Strategy, Tactics, and Heuristics for Research: A Structuralist Approach by Rob Tow Game Form for New Outcomes by Emma Westecott Understanding Process What's So Fuzzy? by Darrel Rhea Research Methods for Designing Effective Experiences by Nathan Shedroff Enabling Design by Sean Donahue Brief: Non-Assumptive Research by Dorothy Deasy Play as Research: The Iterative Design Process by Eric Zimmerman Interdisciplinary Design Research by Patrick Svensson Conceptual Designs: The fastest way to capture and share your idea by BJ Fogg Moving Your Idea Through Your Organization: Beauty is in the Eye of the Beholder by Christoph Loch Ongoing Learning by Lisa Grocott Innerview by Tracy Moon Research for Breakthrough Ideas by David Canaan Design Research and Action Social Impact by Design: Tailoring Gameplay for the Play Styles of At-Risk Players by Darion Rapoza "You Can't Bring That Game To School!": Designing Games to Teach - by Henry Jenkins, Kurt Squire, and Philip Tan Researching America's Army By Margaret Davis, Russell Shilling, Alex Mayberry, Jesse McCree, Phillip Bossant, Scott Dossett, Christian Buhl, Christopher Chang, Evan Champlin, Travis Wiglesworth, and Michael Zyda The Research and Design of Online Events in Avatar Cyberspace: A Virtual Walk on the Moon by Bruce Damer Research and the Movies by Buffy Shutt MOBIUM: the Mobile Museum Information System By Jin Hyun Park (Peter Lunenfeld, advising) Research and Design for Kids by Jan Craige Singer Real Brand Alignment by Davis Masten Conclusion - by Brenda Laurel |