As with all the Critters, we wanted to make Spider's "smart costume" different and potent in some way. For Spider, we intended to emulate the vision of the jumping spider, with its multiple eyes of differing resolutions and spatial extents, merged into the single extent of the VR helmets presentation. Some of the eyes would be telescopic, some wide angle; we also considered making some of the eyes see into the other worlds, allowing Spider a privileged ocular construction over the other Critters.
We also considered making Spider limited
in it locomotion; restricting it to a small
web; this raised a host of design issues
- should we put a minature Portal on the web? Might we allow Spider to transform into the other
Critters by placing mummified
Critter icons on the web for Spider to merge with? Could thge other
Critters become ensnared in the web if they ventured
too close? Ultimately, we passed on this
idea, partly because it seemed to unduly
restrict Spider's mobility and because it
seemed problematic to relate the virtual
locomotion to the participants movements
in real space, and because of the press of
time.
Follow the links below to find more about Spider:
Narrative sources (for Spider and everything else)
Drawings & studies of Spider (and other Critters)