Goddess

Placeholder was a performance piece in that one of the characters was improvised live - the character of the Goddess. We originally conceived her as a playmate and trickster, with the goal of enriching dramatic interaction. When people first found themselves in the Cave World,
Cave World, with active Spider, Voiceholders, and inactive Snake.
Cave World, with active Spider, Voiceholders, and inactive Snake.
the Goddess spoke to them about the world (this bit of the Goddess' dialogue was prerecorded). Unlike the environmental sounds, her voice seemed to reside in the participant's head. We had planned for her to be able to cause many things to happen - change the weather, make rocks fall from the sky, send people through portals, and send her minion, the Mosquito, to pester anyone who displeased her. As with many other narrative elements, the schedule did not permit us to implement these plans. In the end, she simply spoke.

The Goddess workstation consisted of two monitors, each showing the video for one eye of each participant (participants saw true 3D stereo graphics in the helmets), headphones with corresponding sound channels for each participant, and sound board controls enabling her to speak to one or both participants or to the realtime support staff in the audio and computer control rooms.
Brenda Laurel at the Goddess workstation, in the Placeholder control room.
Brenda Laurel at the Goddess workstation, in the Placeholder control room.

The workstation was located behind glass in a booth facing the two circles, so she could also see the participants' actual bodies. This came in handy when people got in physical trouble (for instance, one little girl's helmet had slipped down over her nose) so that the Goddess could provide realtime help; it also gave her additional cues about how people were actually feeling by watching their physical bodies as well as their virtual views.

Brenda as the Voice of the Goddess.Most of the time, the role of the Goddess was performed by Brenda Laurel or by Jennifer Lewis, a research associate at the Banff Centre. It was also occasionally performed by others, including men. The Goddess' character changed according to who was performing her and also in relation to the participants. With children, she tended to behave (and to be perceived) as a helper and friend. With adult couples, she was often a cupid and a tease. She answered questions about the worlds and about the interface and coached people who were having difficulties. She often made suggestions about things to do. Occasionally - as with a pair of young men who asked one another, "Can I eat you? Can I shoot you? Well, what can we do here?" - the Goddess became downright bitchy. Our interviews with participants after their experiences revealed that people had differing reactions to the Goddess, usually well correlated with the style of her performance in their session.



Voice of the Goddess audio recordings


Placeholder
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