Hoodoo World VR Framegrabs

Each of these images is a frame from the left eye view of one of the participants.

Click on an in-line image to see a full sized JPEG compressed version of it, or to see a full sized lossless TIFF version click on the

Embodied Crow.An embodied Crow is seen in front of the Portal, along with a Voiceholder and an unembodied Fish. Notice the seam in the polygons used to construct the Hoodoos World 's sphere (starting in the upper left corner, and intersecting Crow); this artifact reveals the construction of the Hoodoos World , and was a considered part of the aesthetics of world construction by designer Rachel Strickland.


Embodied Crow.An embodied Crow floats past the spires of the Hoodoos.


Embodied Crow.An unembodied Fish floats below a seam in the Hoodoos World's enclosing polygonal sphere and behind an embodied Crow


Embodied Crow, Voiceholders, unembodied Fish.An embodied Crow, in front of two Voiceholders, and an unembodied Fish.


Embodied Crow.An embodied Crow floats past the spires of the Hoodoos. An unembodied Fish floats in the back, near a clearly visible polygonal panel of the enclosing polygonized sphere. A Voiceholder can be seen to the left of the Hoodoos.


Unembodied Fish.An unembodied Fish floats in front of a Voiceholder and the Portal, below a seam in the world.


View from Crow flying.This wildly askew view is from Crow's point of view as the participant experiences Crow flight. Three Voiceholders, the Portal, and an unembodied Fish are all to be seen against the backdrop of trees in the Bow River valley, with a mountain blue-gray from ariel perspective in the far distance on the tilted horizon.


Portal seen by Snake.The Portal, seen against a seam in the world by Snake in Snake's "infrared" vision. Note that the edges of the Portal's polygon can be seen - another instance where an imaging artifact was deliberately left intact, and was a considered part of the aesthetics of world construction by designer Rachel Strickland.


Embodied Snake.This is another tilted Crow 's eye view, showing an embodied Snake in the foreground, and unembodied Spider and Fish in the background, along with a Voiceholder.


Embodied Spider.An embodied Spider floats in the foreground, against several seams in the world, with an unembodied Snake to left, with its tail obscuring a Voiceholder against a background of a tree.


VR framegrabs from other worlds:

Cave World Waterfall World




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